The Creative Review Podcast
Episode 10

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I speak to editor Eliza Williams about the books I have published so far with Read-Only Memory, and the contribution of fans to their creation, as well the negative press gaming often receives, and the question of gender in the games industry.

Running time
30 minutes
Date
August 2018

The Monocle Weekly
Episode #386

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I join Monocle’s Tom Edwards and Andrew Tuck to discuss revered UK software house – and the subject of Read-Only Memory’s fourth publication – The Bitmap Brothers. We examine their formation in the late 1980s, the team’s canny self-promotion, and the distinctive, richly detailed game worlds they created.

Running time
16 minutes
Date
November 2016

Guardian Live
The Amiga Power Reunion

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The first Read-Only Memory event reunited the writers of fiercely opinionated and wilfully mischievous 1990s videogame magazine Amiga Power. Produced in collaboration with the Guardian, myself and games writer Keith Stuart quiz the team about the standout moments and absurd controversies that gave the magazine its cult status.

Running time
1 hour, 36 minutes
Date
April 2016

The It’s Nice That Podcast
Episode #4

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I discuss the beginnings of the UK games industry with It’s Nice That founders Alex Bec and Will Hudson, explaining how the home computer revolution of the 1980s created a generation of self-taught videogame creators. Along the way, we recall landmark titles such as Dizzy, Sensible Soccer and of course, Advanced Lawnmower Simulator.

Running time
10 minutes
Date
February 2017